AI Insights · Timothy · July 2022
Top 5 Tank Games Performance in Peru, Q2 2022
Explore the performance of the top 5 tank games in Peru for Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 tank games on a unified platform in Peru displayed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared over the quarter.
War Machines:Battle Tank Games from Wildlife Studios experienced fluctuations in its weekly revenue, starting at around $1.8K at the end of March and peaking at $2.5K in late May. Weekly downloads showed a declining trend, starting from 1.9K at the end of March and dropping to around 1.2K by the end of June. Weekly active users also saw a decline, starting at 10.2K at the end of March and decreasing to approximately 4.8K by the end of June.
World of Tanks Blitz™ by WARGAMING Group Limited showed a gradual increase in weekly revenue, peaking at $209 in mid-June. Weekly downloads fluctuated, starting at 2.1K at the end of March and ending at around 1.3K by the end of June. Weekly active users saw a decline from 3.4K at the end of March to 2.2K by the end of June.
Massive Warfare: Tank Battles from Tiny Bytes had varied weekly revenue, peaking at $164 in late May. Weekly downloads dropped significantly, from 2.7K at the end of March to around 560 by the end of June. Weekly active users also declined, starting at 6.5K at the end of March and ending at approximately 3.4K by the end of June.
Tank Stars by AI Games FZ witnessed consistent weekly downloads, fluctuating between 5K and 9.7K throughout the quarter. Weekly revenue was relatively stable, with a peak of $134 in the last week of June. Weekly active users saw minor fluctuations, starting at 53.2K at the end of March and ending at around 37.7K by the end of June.
Tanks a Lot - War of Machines from Highcore Labs LLC showed relatively stable weekly downloads, with numbers hovering around 300. Weekly revenue remained low, peaking at $89 in mid-May. Weekly active users remained consistent, starting at 1.1K at the end of March and ending at around 1.2K by the end of June.
For more insights and detailed data, visit Sensor Tower.